How to correctly add decimal integer to an address











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I am trying to add a decimal integer to an address. (I'm not very clear about address, I guess it works in hexadecimal) in the following way:



//node_t is a structure with an int and node_t* ptr, so i have the size 8
int move = sizeof(node_t) + size; //here node_t is 8, size is 10
//so actually i want to move it by 18bytes.
node_t* tmp = (current)+sizeof(node_t) / sizeof(node_t) + size/sizeof(int)
//current is the starting address, i try to get current moving positively with 18 bytes


But it turns out tmp is only 16 bytes greater than current.



I think the problem is that size is recognized as hexadecimal, how can I solve this?










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  • Why would you wan't to do that?
    – Quentin
    Nov 22 at 15:50










  • Please provide a MCVE. You do not show any definition of your variable.
    – Gerhardh
    Nov 22 at 15:52










  • I have to simulate malloc() in simple way, and i trying to make a pointer pointing to header of next free space after assign the 10bytes(size).
    – Kent Wong
    Nov 22 at 15:53










  • You still do not show definitions of a and current
    – Gerhardh
    Nov 22 at 16:01










  • "the addition is done in hexadecimal" hexadecimal is only a represenation of numbers. Unless you print or scan numbers that has no meaning. The sizeof operator "returns" a value. Such a value does not have decimal or hexadecimal representation until you print it.
    – Gerhardh
    Nov 22 at 16:11















up vote
-1
down vote

favorite












I am trying to add a decimal integer to an address. (I'm not very clear about address, I guess it works in hexadecimal) in the following way:



//node_t is a structure with an int and node_t* ptr, so i have the size 8
int move = sizeof(node_t) + size; //here node_t is 8, size is 10
//so actually i want to move it by 18bytes.
node_t* tmp = (current)+sizeof(node_t) / sizeof(node_t) + size/sizeof(int)
//current is the starting address, i try to get current moving positively with 18 bytes


But it turns out tmp is only 16 bytes greater than current.



I think the problem is that size is recognized as hexadecimal, how can I solve this?










share|improve this question
























  • Why would you wan't to do that?
    – Quentin
    Nov 22 at 15:50










  • Please provide a MCVE. You do not show any definition of your variable.
    – Gerhardh
    Nov 22 at 15:52










  • I have to simulate malloc() in simple way, and i trying to make a pointer pointing to header of next free space after assign the 10bytes(size).
    – Kent Wong
    Nov 22 at 15:53










  • You still do not show definitions of a and current
    – Gerhardh
    Nov 22 at 16:01










  • "the addition is done in hexadecimal" hexadecimal is only a represenation of numbers. Unless you print or scan numbers that has no meaning. The sizeof operator "returns" a value. Such a value does not have decimal or hexadecimal representation until you print it.
    – Gerhardh
    Nov 22 at 16:11













up vote
-1
down vote

favorite









up vote
-1
down vote

favorite











I am trying to add a decimal integer to an address. (I'm not very clear about address, I guess it works in hexadecimal) in the following way:



//node_t is a structure with an int and node_t* ptr, so i have the size 8
int move = sizeof(node_t) + size; //here node_t is 8, size is 10
//so actually i want to move it by 18bytes.
node_t* tmp = (current)+sizeof(node_t) / sizeof(node_t) + size/sizeof(int)
//current is the starting address, i try to get current moving positively with 18 bytes


But it turns out tmp is only 16 bytes greater than current.



I think the problem is that size is recognized as hexadecimal, how can I solve this?










share|improve this question















I am trying to add a decimal integer to an address. (I'm not very clear about address, I guess it works in hexadecimal) in the following way:



//node_t is a structure with an int and node_t* ptr, so i have the size 8
int move = sizeof(node_t) + size; //here node_t is 8, size is 10
//so actually i want to move it by 18bytes.
node_t* tmp = (current)+sizeof(node_t) / sizeof(node_t) + size/sizeof(int)
//current is the starting address, i try to get current moving positively with 18 bytes


But it turns out tmp is only 16 bytes greater than current.



I think the problem is that size is recognized as hexadecimal, how can I solve this?







c pointers






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share|improve this question













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share|improve this question








edited Nov 22 at 16:09

























asked Nov 22 at 15:47









Kent Wong

234




234












  • Why would you wan't to do that?
    – Quentin
    Nov 22 at 15:50










  • Please provide a MCVE. You do not show any definition of your variable.
    – Gerhardh
    Nov 22 at 15:52










  • I have to simulate malloc() in simple way, and i trying to make a pointer pointing to header of next free space after assign the 10bytes(size).
    – Kent Wong
    Nov 22 at 15:53










  • You still do not show definitions of a and current
    – Gerhardh
    Nov 22 at 16:01










  • "the addition is done in hexadecimal" hexadecimal is only a represenation of numbers. Unless you print or scan numbers that has no meaning. The sizeof operator "returns" a value. Such a value does not have decimal or hexadecimal representation until you print it.
    – Gerhardh
    Nov 22 at 16:11


















  • Why would you wan't to do that?
    – Quentin
    Nov 22 at 15:50










  • Please provide a MCVE. You do not show any definition of your variable.
    – Gerhardh
    Nov 22 at 15:52










  • I have to simulate malloc() in simple way, and i trying to make a pointer pointing to header of next free space after assign the 10bytes(size).
    – Kent Wong
    Nov 22 at 15:53










  • You still do not show definitions of a and current
    – Gerhardh
    Nov 22 at 16:01










  • "the addition is done in hexadecimal" hexadecimal is only a represenation of numbers. Unless you print or scan numbers that has no meaning. The sizeof operator "returns" a value. Such a value does not have decimal or hexadecimal representation until you print it.
    – Gerhardh
    Nov 22 at 16:11
















Why would you wan't to do that?
– Quentin
Nov 22 at 15:50




Why would you wan't to do that?
– Quentin
Nov 22 at 15:50












Please provide a MCVE. You do not show any definition of your variable.
– Gerhardh
Nov 22 at 15:52




Please provide a MCVE. You do not show any definition of your variable.
– Gerhardh
Nov 22 at 15:52












I have to simulate malloc() in simple way, and i trying to make a pointer pointing to header of next free space after assign the 10bytes(size).
– Kent Wong
Nov 22 at 15:53




I have to simulate malloc() in simple way, and i trying to make a pointer pointing to header of next free space after assign the 10bytes(size).
– Kent Wong
Nov 22 at 15:53












You still do not show definitions of a and current
– Gerhardh
Nov 22 at 16:01




You still do not show definitions of a and current
– Gerhardh
Nov 22 at 16:01












"the addition is done in hexadecimal" hexadecimal is only a represenation of numbers. Unless you print or scan numbers that has no meaning. The sizeof operator "returns" a value. Such a value does not have decimal or hexadecimal representation until you print it.
– Gerhardh
Nov 22 at 16:11




"the addition is done in hexadecimal" hexadecimal is only a represenation of numbers. Unless you print or scan numbers that has no meaning. The sizeof operator "returns" a value. Such a value does not have decimal or hexadecimal representation until you print it.
– Gerhardh
Nov 22 at 16:11












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2
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This does not make much sense:



node_t* tmp = (current)+sizeof(node_t) / sizeof(node_t) + size/sizeof(int)


Pointer arithmetics works by adding a number of elements, not bytes.
You seem to try to take care about this by dividing the sizes but this cannot work.



From the expression I assume current is of type node_t*.
Adding sizeof(node_t) / sizeof(node_t) basically moves it behind current position. You could also just use 1 for this part.



Then you add size/sizeof(int).
Here you assume a different size of elements: int instead of node_t.



You mention size of node_t is 8. How would you divide 10 by 8? 10/8 is 1 with integer division.
This means you always move by 2 elements, i.e. 16 bytes.



You could try this ugly hack instead:



node_t* tmp = (node_t *)(((char*)current) + sizeof(node_t) + size);


This can work if you do not have very strict alignment restrictions on your hardware.



Otherwise you need to round up to the next well aligned address.






share|improve this answer





















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    up vote
    2
    down vote













    This does not make much sense:



    node_t* tmp = (current)+sizeof(node_t) / sizeof(node_t) + size/sizeof(int)


    Pointer arithmetics works by adding a number of elements, not bytes.
    You seem to try to take care about this by dividing the sizes but this cannot work.



    From the expression I assume current is of type node_t*.
    Adding sizeof(node_t) / sizeof(node_t) basically moves it behind current position. You could also just use 1 for this part.



    Then you add size/sizeof(int).
    Here you assume a different size of elements: int instead of node_t.



    You mention size of node_t is 8. How would you divide 10 by 8? 10/8 is 1 with integer division.
    This means you always move by 2 elements, i.e. 16 bytes.



    You could try this ugly hack instead:



    node_t* tmp = (node_t *)(((char*)current) + sizeof(node_t) + size);


    This can work if you do not have very strict alignment restrictions on your hardware.



    Otherwise you need to round up to the next well aligned address.






    share|improve this answer

























      up vote
      2
      down vote













      This does not make much sense:



      node_t* tmp = (current)+sizeof(node_t) / sizeof(node_t) + size/sizeof(int)


      Pointer arithmetics works by adding a number of elements, not bytes.
      You seem to try to take care about this by dividing the sizes but this cannot work.



      From the expression I assume current is of type node_t*.
      Adding sizeof(node_t) / sizeof(node_t) basically moves it behind current position. You could also just use 1 for this part.



      Then you add size/sizeof(int).
      Here you assume a different size of elements: int instead of node_t.



      You mention size of node_t is 8. How would you divide 10 by 8? 10/8 is 1 with integer division.
      This means you always move by 2 elements, i.e. 16 bytes.



      You could try this ugly hack instead:



      node_t* tmp = (node_t *)(((char*)current) + sizeof(node_t) + size);


      This can work if you do not have very strict alignment restrictions on your hardware.



      Otherwise you need to round up to the next well aligned address.






      share|improve this answer























        up vote
        2
        down vote










        up vote
        2
        down vote









        This does not make much sense:



        node_t* tmp = (current)+sizeof(node_t) / sizeof(node_t) + size/sizeof(int)


        Pointer arithmetics works by adding a number of elements, not bytes.
        You seem to try to take care about this by dividing the sizes but this cannot work.



        From the expression I assume current is of type node_t*.
        Adding sizeof(node_t) / sizeof(node_t) basically moves it behind current position. You could also just use 1 for this part.



        Then you add size/sizeof(int).
        Here you assume a different size of elements: int instead of node_t.



        You mention size of node_t is 8. How would you divide 10 by 8? 10/8 is 1 with integer division.
        This means you always move by 2 elements, i.e. 16 bytes.



        You could try this ugly hack instead:



        node_t* tmp = (node_t *)(((char*)current) + sizeof(node_t) + size);


        This can work if you do not have very strict alignment restrictions on your hardware.



        Otherwise you need to round up to the next well aligned address.






        share|improve this answer












        This does not make much sense:



        node_t* tmp = (current)+sizeof(node_t) / sizeof(node_t) + size/sizeof(int)


        Pointer arithmetics works by adding a number of elements, not bytes.
        You seem to try to take care about this by dividing the sizes but this cannot work.



        From the expression I assume current is of type node_t*.
        Adding sizeof(node_t) / sizeof(node_t) basically moves it behind current position. You could also just use 1 for this part.



        Then you add size/sizeof(int).
        Here you assume a different size of elements: int instead of node_t.



        You mention size of node_t is 8. How would you divide 10 by 8? 10/8 is 1 with integer division.
        This means you always move by 2 elements, i.e. 16 bytes.



        You could try this ugly hack instead:



        node_t* tmp = (node_t *)(((char*)current) + sizeof(node_t) + size);


        This can work if you do not have very strict alignment restrictions on your hardware.



        Otherwise you need to round up to the next well aligned address.







        share|improve this answer












        share|improve this answer



        share|improve this answer










        answered Nov 22 at 16:00









        Gerhardh

        3,7242625




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