Mips 2D (string) array












0














this is a c++ code that will traverse through a string array with columns and rows. 


it has (2) columns of A and diamond. each with rows of (5)
and it goes through a for loop (with a newline) to out put the drawings. instead of just going left to right it does new line to print the asterisks.



i know there are some codes missing, but i wanted to give you an idea of what i am asking, which is, how can i do a 2d string array in Mips just like this code but in Mips?



const int numberletter = 2;     
const int lettersize = 5;
string letters[numberletter][lettersize] = //values to call on the images colomes and rows
{
{ " *** ",
"* * ",
"***** ",
"* * ",
"* * " },

{ " * ",
" *** ",
"***** ",
" *** ",
" * " }
};

cout << "nGuess the number (1-13)"; //prompt the user
cin >>The_guess; //input guess for number
cout << "Guess the face"; //prompt the user
cin >> guess; //input guess for face
cout << endl;


for (int i = 0; i < lettersize; i++) {
cout << "n" << (char)(179);
if (The_guess == 1) {
cout << " " << letters[0][i]; //this would output A
}
if (The_guess == 2) {

cout << " " << letters[1][i]; //this would output dimond
}


THIS IS WHAT I HAVE SO FAR, WHATS WRONG WITH IT?



.data



stringarray1:



            .asciiz " ***","*   *","*****","*   *","*   *"

.asciiz " ***","* *","*****","* *","* *"


size: .word 2, 5



.eqv data_size 8



.text



la $a0, stringarray1
lw $a1, size
jal readarray
move $a0, $v0
li $v0, 4
syscall
li $v0,10
syscall


readarray:



li $v0, 0
li $v0, 0


arrayloop:



mul $t1, $t0, $a1   #colomsize * rowindex
add $t1, $t1, $t0 #+colmindex
mul $t1, $t1, data_size
add $t1, $t1, $a0

lw $t2, ($t1)


jr $ra










share|improve this question





























    0














    this is a c++ code that will traverse through a string array with columns and rows. 


    it has (2) columns of A and diamond. each with rows of (5)
    and it goes through a for loop (with a newline) to out put the drawings. instead of just going left to right it does new line to print the asterisks.



    i know there are some codes missing, but i wanted to give you an idea of what i am asking, which is, how can i do a 2d string array in Mips just like this code but in Mips?



    const int numberletter = 2;     
    const int lettersize = 5;
    string letters[numberletter][lettersize] = //values to call on the images colomes and rows
    {
    { " *** ",
    "* * ",
    "***** ",
    "* * ",
    "* * " },

    { " * ",
    " *** ",
    "***** ",
    " *** ",
    " * " }
    };

    cout << "nGuess the number (1-13)"; //prompt the user
    cin >>The_guess; //input guess for number
    cout << "Guess the face"; //prompt the user
    cin >> guess; //input guess for face
    cout << endl;


    for (int i = 0; i < lettersize; i++) {
    cout << "n" << (char)(179);
    if (The_guess == 1) {
    cout << " " << letters[0][i]; //this would output A
    }
    if (The_guess == 2) {

    cout << " " << letters[1][i]; //this would output dimond
    }


    THIS IS WHAT I HAVE SO FAR, WHATS WRONG WITH IT?



    .data



    stringarray1:



                .asciiz " ***","*   *","*****","*   *","*   *"

    .asciiz " ***","* *","*****","* *","* *"


    size: .word 2, 5



    .eqv data_size 8



    .text



    la $a0, stringarray1
    lw $a1, size
    jal readarray
    move $a0, $v0
    li $v0, 4
    syscall
    li $v0,10
    syscall


    readarray:



    li $v0, 0
    li $v0, 0


    arrayloop:



    mul $t1, $t0, $a1   #colomsize * rowindex
    add $t1, $t1, $t0 #+colmindex
    mul $t1, $t1, data_size
    add $t1, $t1, $a0

    lw $t2, ($t1)


    jr $ra










    share|improve this question



























      0












      0








      0







      this is a c++ code that will traverse through a string array with columns and rows. 


      it has (2) columns of A and diamond. each with rows of (5)
      and it goes through a for loop (with a newline) to out put the drawings. instead of just going left to right it does new line to print the asterisks.



      i know there are some codes missing, but i wanted to give you an idea of what i am asking, which is, how can i do a 2d string array in Mips just like this code but in Mips?



      const int numberletter = 2;     
      const int lettersize = 5;
      string letters[numberletter][lettersize] = //values to call on the images colomes and rows
      {
      { " *** ",
      "* * ",
      "***** ",
      "* * ",
      "* * " },

      { " * ",
      " *** ",
      "***** ",
      " *** ",
      " * " }
      };

      cout << "nGuess the number (1-13)"; //prompt the user
      cin >>The_guess; //input guess for number
      cout << "Guess the face"; //prompt the user
      cin >> guess; //input guess for face
      cout << endl;


      for (int i = 0; i < lettersize; i++) {
      cout << "n" << (char)(179);
      if (The_guess == 1) {
      cout << " " << letters[0][i]; //this would output A
      }
      if (The_guess == 2) {

      cout << " " << letters[1][i]; //this would output dimond
      }


      THIS IS WHAT I HAVE SO FAR, WHATS WRONG WITH IT?



      .data



      stringarray1:



                  .asciiz " ***","*   *","*****","*   *","*   *"

      .asciiz " ***","* *","*****","* *","* *"


      size: .word 2, 5



      .eqv data_size 8



      .text



      la $a0, stringarray1
      lw $a1, size
      jal readarray
      move $a0, $v0
      li $v0, 4
      syscall
      li $v0,10
      syscall


      readarray:



      li $v0, 0
      li $v0, 0


      arrayloop:



      mul $t1, $t0, $a1   #colomsize * rowindex
      add $t1, $t1, $t0 #+colmindex
      mul $t1, $t1, data_size
      add $t1, $t1, $a0

      lw $t2, ($t1)


      jr $ra










      share|improve this question















      this is a c++ code that will traverse through a string array with columns and rows. 


      it has (2) columns of A and diamond. each with rows of (5)
      and it goes through a for loop (with a newline) to out put the drawings. instead of just going left to right it does new line to print the asterisks.



      i know there are some codes missing, but i wanted to give you an idea of what i am asking, which is, how can i do a 2d string array in Mips just like this code but in Mips?



      const int numberletter = 2;     
      const int lettersize = 5;
      string letters[numberletter][lettersize] = //values to call on the images colomes and rows
      {
      { " *** ",
      "* * ",
      "***** ",
      "* * ",
      "* * " },

      { " * ",
      " *** ",
      "***** ",
      " *** ",
      " * " }
      };

      cout << "nGuess the number (1-13)"; //prompt the user
      cin >>The_guess; //input guess for number
      cout << "Guess the face"; //prompt the user
      cin >> guess; //input guess for face
      cout << endl;


      for (int i = 0; i < lettersize; i++) {
      cout << "n" << (char)(179);
      if (The_guess == 1) {
      cout << " " << letters[0][i]; //this would output A
      }
      if (The_guess == 2) {

      cout << " " << letters[1][i]; //this would output dimond
      }


      THIS IS WHAT I HAVE SO FAR, WHATS WRONG WITH IT?



      .data



      stringarray1:



                  .asciiz " ***","*   *","*****","*   *","*   *"

      .asciiz " ***","* *","*****","* *","* *"


      size: .word 2, 5



      .eqv data_size 8



      .text



      la $a0, stringarray1
      lw $a1, size
      jal readarray
      move $a0, $v0
      li $v0, 4
      syscall
      li $v0,10
      syscall


      readarray:



      li $v0, 0
      li $v0, 0


      arrayloop:



      mul $t1, $t0, $a1   #colomsize * rowindex
      add $t1, $t1, $t0 #+colmindex
      mul $t1, $t1, data_size
      add $t1, $t1, $a0

      lw $t2, ($t1)


      jr $ra







      mips






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 23 '18 at 20:13

























      asked Nov 23 '18 at 2:34









      Vizual Wanderer

      12




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