EnvDTE in c#: how do i add parameters to a generated c++ function?
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I am trying to generate a function with parameters. adding the function header and body works fine, but when I try to add parameters I get an exception that I haven't been able to solve.
func.AddParameter("num", "int");
I get the exception:
Failed to return new Code Element. Possibly syntax error. New Element Name: num
this is how I generated the function head and body:
VCCodeFunction func = (VCCodeFunction)(((VCFileCodeModel)(file.FileCodeModel)).AddFunction("testfunc", vsCMFunction.vsCMFunctionFunction, "testClass2"));
func.BodyText = "for(int i=0; i < 5; ++i){}n return 1;";
this generates:
testClass2 testfunc()
{
for (int i = 0; i < 5; i++) {}
return 1;
}
as a temporary solution I get around the issue by manually adding the parameters one character left from where the body starts (or within the parenthesis)
var tp = func.GetStartPoint(vsCMPart.vsCMPartBodyWithDelimiter);
var ep = tp.CreateEditPoint();
ep.CharLeft();
ep.Insert("int num");
but I feel this is bad practice.
what am I doing wrong?
c# envdte visual-studio-sdk
New contributor
add a comment |
up vote
0
down vote
favorite
I am trying to generate a function with parameters. adding the function header and body works fine, but when I try to add parameters I get an exception that I haven't been able to solve.
func.AddParameter("num", "int");
I get the exception:
Failed to return new Code Element. Possibly syntax error. New Element Name: num
this is how I generated the function head and body:
VCCodeFunction func = (VCCodeFunction)(((VCFileCodeModel)(file.FileCodeModel)).AddFunction("testfunc", vsCMFunction.vsCMFunctionFunction, "testClass2"));
func.BodyText = "for(int i=0; i < 5; ++i){}n return 1;";
this generates:
testClass2 testfunc()
{
for (int i = 0; i < 5; i++) {}
return 1;
}
as a temporary solution I get around the issue by manually adding the parameters one character left from where the body starts (or within the parenthesis)
var tp = func.GetStartPoint(vsCMPart.vsCMPartBodyWithDelimiter);
var ep = tp.CreateEditPoint();
ep.CharLeft();
ep.Insert("int num");
but I feel this is bad practice.
what am I doing wrong?
c# envdte visual-studio-sdk
New contributor
That is imaginative casting. The documented method has three arguments.
– Hans Passant
14 hours ago
i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?
– Xeroman0
10 hours ago
Consider using vsCMTypeRefInt for the 2nd argument.
– Hans Passant
10 hours ago
I have tried that. it yields the same result
– Xeroman0
1 hour ago
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
I am trying to generate a function with parameters. adding the function header and body works fine, but when I try to add parameters I get an exception that I haven't been able to solve.
func.AddParameter("num", "int");
I get the exception:
Failed to return new Code Element. Possibly syntax error. New Element Name: num
this is how I generated the function head and body:
VCCodeFunction func = (VCCodeFunction)(((VCFileCodeModel)(file.FileCodeModel)).AddFunction("testfunc", vsCMFunction.vsCMFunctionFunction, "testClass2"));
func.BodyText = "for(int i=0; i < 5; ++i){}n return 1;";
this generates:
testClass2 testfunc()
{
for (int i = 0; i < 5; i++) {}
return 1;
}
as a temporary solution I get around the issue by manually adding the parameters one character left from where the body starts (or within the parenthesis)
var tp = func.GetStartPoint(vsCMPart.vsCMPartBodyWithDelimiter);
var ep = tp.CreateEditPoint();
ep.CharLeft();
ep.Insert("int num");
but I feel this is bad practice.
what am I doing wrong?
c# envdte visual-studio-sdk
New contributor
I am trying to generate a function with parameters. adding the function header and body works fine, but when I try to add parameters I get an exception that I haven't been able to solve.
func.AddParameter("num", "int");
I get the exception:
Failed to return new Code Element. Possibly syntax error. New Element Name: num
this is how I generated the function head and body:
VCCodeFunction func = (VCCodeFunction)(((VCFileCodeModel)(file.FileCodeModel)).AddFunction("testfunc", vsCMFunction.vsCMFunctionFunction, "testClass2"));
func.BodyText = "for(int i=0; i < 5; ++i){}n return 1;";
this generates:
testClass2 testfunc()
{
for (int i = 0; i < 5; i++) {}
return 1;
}
as a temporary solution I get around the issue by manually adding the parameters one character left from where the body starts (or within the parenthesis)
var tp = func.GetStartPoint(vsCMPart.vsCMPartBodyWithDelimiter);
var ep = tp.CreateEditPoint();
ep.CharLeft();
ep.Insert("int num");
but I feel this is bad practice.
what am I doing wrong?
c# envdte visual-studio-sdk
c# envdte visual-studio-sdk
New contributor
New contributor
New contributor
asked 14 hours ago
Xeroman0
1
1
New contributor
New contributor
That is imaginative casting. The documented method has three arguments.
– Hans Passant
14 hours ago
i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?
– Xeroman0
10 hours ago
Consider using vsCMTypeRefInt for the 2nd argument.
– Hans Passant
10 hours ago
I have tried that. it yields the same result
– Xeroman0
1 hour ago
add a comment |
That is imaginative casting. The documented method has three arguments.
– Hans Passant
14 hours ago
i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?
– Xeroman0
10 hours ago
Consider using vsCMTypeRefInt for the 2nd argument.
– Hans Passant
10 hours ago
I have tried that. it yields the same result
– Xeroman0
1 hour ago
That is imaginative casting. The documented method has three arguments.
– Hans Passant
14 hours ago
That is imaginative casting. The documented method has three arguments.
– Hans Passant
14 hours ago
i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?
– Xeroman0
10 hours ago
i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?
– Xeroman0
10 hours ago
Consider using vsCMTypeRefInt for the 2nd argument.
– Hans Passant
10 hours ago
Consider using vsCMTypeRefInt for the 2nd argument.
– Hans Passant
10 hours ago
I have tried that. it yields the same result
– Xeroman0
1 hour ago
I have tried that. it yields the same result
– Xeroman0
1 hour ago
add a comment |
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That is imaginative casting. The documented method has three arguments.
– Hans Passant
14 hours ago
i'm sorry I don't know what imaginative casting is, and I couldn't find anything about it on the web. also, I get the same exception if I add the third argument which is 0 by default. can you elaborate?
– Xeroman0
10 hours ago
Consider using vsCMTypeRefInt for the 2nd argument.
– Hans Passant
10 hours ago
I have tried that. it yields the same result
– Xeroman0
1 hour ago