Xcode 10.0 error requires a provisioning profile. Select a provisioning profile for the...
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When I building my app for the phone this error prompts-up
Spending the whole day finding a solution. hope anyone can help
Im googling for answers for 1 day and still no answers
xcode unity3d
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up vote
0
down vote
favorite
When I building my app for the phone this error prompts-up
Spending the whole day finding a solution. hope anyone can help
Im googling for answers for 1 day and still no answers
xcode unity3d
Make sure that you have set your Apple dev account in Preferences > Accounts. Then, go to the project settings (by clicking the blue project icon from your left sidebar). Then inGeneral
tab underSigning
(make sure you have selected yourUnity-iPhone
target from the left list) you have to provide a provision profile (select yourTeam
. If you have privileges in the account Xcode can generate the profiles for you).
– Alladinian
Nov 22 at 12:11
add a comment |
up vote
0
down vote
favorite
up vote
0
down vote
favorite
When I building my app for the phone this error prompts-up
Spending the whole day finding a solution. hope anyone can help
Im googling for answers for 1 day and still no answers
xcode unity3d
When I building my app for the phone this error prompts-up
Spending the whole day finding a solution. hope anyone can help
Im googling for answers for 1 day and still no answers
xcode unity3d
xcode unity3d
edited Nov 22 at 12:07
Alladinian
27.8k36772
27.8k36772
asked Nov 22 at 11:58
eanjo7
1
1
Make sure that you have set your Apple dev account in Preferences > Accounts. Then, go to the project settings (by clicking the blue project icon from your left sidebar). Then inGeneral
tab underSigning
(make sure you have selected yourUnity-iPhone
target from the left list) you have to provide a provision profile (select yourTeam
. If you have privileges in the account Xcode can generate the profiles for you).
– Alladinian
Nov 22 at 12:11
add a comment |
Make sure that you have set your Apple dev account in Preferences > Accounts. Then, go to the project settings (by clicking the blue project icon from your left sidebar). Then inGeneral
tab underSigning
(make sure you have selected yourUnity-iPhone
target from the left list) you have to provide a provision profile (select yourTeam
. If you have privileges in the account Xcode can generate the profiles for you).
– Alladinian
Nov 22 at 12:11
Make sure that you have set your Apple dev account in Preferences > Accounts. Then, go to the project settings (by clicking the blue project icon from your left sidebar). Then in
General
tab under Signing
(make sure you have selected your Unity-iPhone
target from the left list) you have to provide a provision profile (select your Team
. If you have privileges in the account Xcode can generate the profiles for you).– Alladinian
Nov 22 at 12:11
Make sure that you have set your Apple dev account in Preferences > Accounts. Then, go to the project settings (by clicking the blue project icon from your left sidebar). Then in
General
tab under Signing
(make sure you have selected your Unity-iPhone
target from the left list) you have to provide a provision profile (select your Team
. If you have privileges in the account Xcode can generate the profiles for you).– Alladinian
Nov 22 at 12:11
add a comment |
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Make sure that you have set your Apple dev account in Preferences > Accounts. Then, go to the project settings (by clicking the blue project icon from your left sidebar). Then in
General
tab underSigning
(make sure you have selected yourUnity-iPhone
target from the left list) you have to provide a provision profile (select yourTeam
. If you have privileges in the account Xcode can generate the profiles for you).– Alladinian
Nov 22 at 12:11