How to determine performance of heuristics for 16-puzzle?











up vote
1
down vote

favorite












For 16-Puzzle, let's say I have 3 heuristics: h1, h2, h3



h1 returns number of misplaced tiles

h2 returns sum of manhattan distances

h3 returns sum of inverted pairs



The cost of each action is set so that all of them are inadmissible (it is not the case that for all n, h(n) <= h*(n)). I'd like to know how to rank them based on speed for any node/state.



I tried testing my code. My results were (predictably): h3 > h2 > h1



Since they are not optimal, speed seems to depend on descending order of the size of h return values. However, I cannot know for sure that this pattern holds for ALL nodes/states. I'd like know if someone can help me know for certain. I've tried browsing for resources in search of a general rule for this type of pattern, but I couldn't find anything.



I would also like to know how to compare the performances of admissible and inadmissible heuristics.










share|improve this question




























    up vote
    1
    down vote

    favorite












    For 16-Puzzle, let's say I have 3 heuristics: h1, h2, h3



    h1 returns number of misplaced tiles

    h2 returns sum of manhattan distances

    h3 returns sum of inverted pairs



    The cost of each action is set so that all of them are inadmissible (it is not the case that for all n, h(n) <= h*(n)). I'd like to know how to rank them based on speed for any node/state.



    I tried testing my code. My results were (predictably): h3 > h2 > h1



    Since they are not optimal, speed seems to depend on descending order of the size of h return values. However, I cannot know for sure that this pattern holds for ALL nodes/states. I'd like know if someone can help me know for certain. I've tried browsing for resources in search of a general rule for this type of pattern, but I couldn't find anything.



    I would also like to know how to compare the performances of admissible and inadmissible heuristics.










    share|improve this question


























      up vote
      1
      down vote

      favorite









      up vote
      1
      down vote

      favorite











      For 16-Puzzle, let's say I have 3 heuristics: h1, h2, h3



      h1 returns number of misplaced tiles

      h2 returns sum of manhattan distances

      h3 returns sum of inverted pairs



      The cost of each action is set so that all of them are inadmissible (it is not the case that for all n, h(n) <= h*(n)). I'd like to know how to rank them based on speed for any node/state.



      I tried testing my code. My results were (predictably): h3 > h2 > h1



      Since they are not optimal, speed seems to depend on descending order of the size of h return values. However, I cannot know for sure that this pattern holds for ALL nodes/states. I'd like know if someone can help me know for certain. I've tried browsing for resources in search of a general rule for this type of pattern, but I couldn't find anything.



      I would also like to know how to compare the performances of admissible and inadmissible heuristics.










      share|improve this question















      For 16-Puzzle, let's say I have 3 heuristics: h1, h2, h3



      h1 returns number of misplaced tiles

      h2 returns sum of manhattan distances

      h3 returns sum of inverted pairs



      The cost of each action is set so that all of them are inadmissible (it is not the case that for all n, h(n) <= h*(n)). I'd like to know how to rank them based on speed for any node/state.



      I tried testing my code. My results were (predictably): h3 > h2 > h1



      Since they are not optimal, speed seems to depend on descending order of the size of h return values. However, I cannot know for sure that this pattern holds for ALL nodes/states. I'd like know if someone can help me know for certain. I've tried browsing for resources in search of a general rule for this type of pattern, but I couldn't find anything.



      I would also like to know how to compare the performances of admissible and inadmissible heuristics.







      prolog heuristics






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 22 at 19:07









      false

      11k769141




      11k769141










      asked Nov 22 at 3:32









      Charlie Baker

      2514




      2514
























          1 Answer
          1






          active

          oldest

          votes

















          up vote
          0
          down vote













          In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:



          solution length: 6
          number of state transitions: 15
          ratio solution length / state transitions: 0.4
          minimum branching degree: 2
          average branching degree: 3.13333
          maximum branching degree: 4
          time: 0.02


          The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:



          https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching



          A similar solution should be possible in your case.






          share|improve this answer























            Your Answer






            StackExchange.ifUsing("editor", function () {
            StackExchange.using("externalEditor", function () {
            StackExchange.using("snippets", function () {
            StackExchange.snippets.init();
            });
            });
            }, "code-snippets");

            StackExchange.ready(function() {
            var channelOptions = {
            tags: "".split(" "),
            id: "1"
            };
            initTagRenderer("".split(" "), "".split(" "), channelOptions);

            StackExchange.using("externalEditor", function() {
            // Have to fire editor after snippets, if snippets enabled
            if (StackExchange.settings.snippets.snippetsEnabled) {
            StackExchange.using("snippets", function() {
            createEditor();
            });
            }
            else {
            createEditor();
            }
            });

            function createEditor() {
            StackExchange.prepareEditor({
            heartbeatType: 'answer',
            convertImagesToLinks: true,
            noModals: true,
            showLowRepImageUploadWarning: true,
            reputationToPostImages: 10,
            bindNavPrevention: true,
            postfix: "",
            imageUploader: {
            brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
            contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
            allowUrls: true
            },
            onDemand: true,
            discardSelector: ".discard-answer"
            ,immediatelyShowMarkdownHelp:true
            });


            }
            });














            draft saved

            draft discarded


















            StackExchange.ready(
            function () {
            StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53423488%2fhow-to-determine-performance-of-heuristics-for-16-puzzle%23new-answer', 'question_page');
            }
            );

            Post as a guest















            Required, but never shown

























            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            0
            down vote













            In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:



            solution length: 6
            number of state transitions: 15
            ratio solution length / state transitions: 0.4
            minimum branching degree: 2
            average branching degree: 3.13333
            maximum branching degree: 4
            time: 0.02


            The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:



            https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching



            A similar solution should be possible in your case.






            share|improve this answer



























              up vote
              0
              down vote













              In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:



              solution length: 6
              number of state transitions: 15
              ratio solution length / state transitions: 0.4
              minimum branching degree: 2
              average branching degree: 3.13333
              maximum branching degree: 4
              time: 0.02


              The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:



              https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching



              A similar solution should be possible in your case.






              share|improve this answer

























                up vote
                0
                down vote










                up vote
                0
                down vote









                In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:



                solution length: 6
                number of state transitions: 15
                ratio solution length / state transitions: 0.4
                minimum branching degree: 2
                average branching degree: 3.13333
                maximum branching degree: 4
                time: 0.02


                The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:



                https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching



                A similar solution should be possible in your case.






                share|improve this answer














                In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:



                solution length: 6
                number of state transitions: 15
                ratio solution length / state transitions: 0.4
                minimum branching degree: 2
                average branching degree: 3.13333
                maximum branching degree: 4
                time: 0.02


                The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:



                https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching



                A similar solution should be possible in your case.







                share|improve this answer














                share|improve this answer



                share|improve this answer








                edited Nov 22 at 9:36

























                answered Nov 22 at 9:27









                Paulo Moura

                10.8k21325




                10.8k21325






























                    draft saved

                    draft discarded




















































                    Thanks for contributing an answer to Stack Overflow!


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.





                    Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


                    Please pay close attention to the following guidance:


                    • Please be sure to answer the question. Provide details and share your research!

                    But avoid



                    • Asking for help, clarification, or responding to other answers.

                    • Making statements based on opinion; back them up with references or personal experience.


                    To learn more, see our tips on writing great answers.




                    draft saved


                    draft discarded














                    StackExchange.ready(
                    function () {
                    StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fstackoverflow.com%2fquestions%2f53423488%2fhow-to-determine-performance-of-heuristics-for-16-puzzle%23new-answer', 'question_page');
                    }
                    );

                    Post as a guest















                    Required, but never shown





















































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown

































                    Required, but never shown














                    Required, but never shown












                    Required, but never shown







                    Required, but never shown







                    Popular posts from this blog

                    What visual should I use to simply compare current year value vs last year in Power BI desktop

                    Alexandru Averescu

                    Trompette piccolo