How to determine performance of heuristics for 16-puzzle?
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For 16-Puzzle, let's say I have 3 heuristics: h1, h2, h3
h1 returns number of misplaced tiles
h2 returns sum of manhattan distances
h3 returns sum of inverted pairs
The cost of each action is set so that all of them are inadmissible (it is not the case that for all n, h(n) <= h*(n)). I'd like to know how to rank them based on speed for any node/state.
I tried testing my code. My results were (predictably): h3 > h2 > h1
Since they are not optimal, speed seems to depend on descending order of the size of h return values. However, I cannot know for sure that this pattern holds for ALL nodes/states. I'd like know if someone can help me know for certain. I've tried browsing for resources in search of a general rule for this type of pattern, but I couldn't find anything.
I would also like to know how to compare the performances of admissible and inadmissible heuristics.
prolog heuristics
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up vote
1
down vote
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For 16-Puzzle, let's say I have 3 heuristics: h1, h2, h3
h1 returns number of misplaced tiles
h2 returns sum of manhattan distances
h3 returns sum of inverted pairs
The cost of each action is set so that all of them are inadmissible (it is not the case that for all n, h(n) <= h*(n)). I'd like to know how to rank them based on speed for any node/state.
I tried testing my code. My results were (predictably): h3 > h2 > h1
Since they are not optimal, speed seems to depend on descending order of the size of h return values. However, I cannot know for sure that this pattern holds for ALL nodes/states. I'd like know if someone can help me know for certain. I've tried browsing for resources in search of a general rule for this type of pattern, but I couldn't find anything.
I would also like to know how to compare the performances of admissible and inadmissible heuristics.
prolog heuristics
add a comment |
up vote
1
down vote
favorite
up vote
1
down vote
favorite
For 16-Puzzle, let's say I have 3 heuristics: h1, h2, h3
h1 returns number of misplaced tiles
h2 returns sum of manhattan distances
h3 returns sum of inverted pairs
The cost of each action is set so that all of them are inadmissible (it is not the case that for all n, h(n) <= h*(n)). I'd like to know how to rank them based on speed for any node/state.
I tried testing my code. My results were (predictably): h3 > h2 > h1
Since they are not optimal, speed seems to depend on descending order of the size of h return values. However, I cannot know for sure that this pattern holds for ALL nodes/states. I'd like know if someone can help me know for certain. I've tried browsing for resources in search of a general rule for this type of pattern, but I couldn't find anything.
I would also like to know how to compare the performances of admissible and inadmissible heuristics.
prolog heuristics
For 16-Puzzle, let's say I have 3 heuristics: h1, h2, h3
h1 returns number of misplaced tiles
h2 returns sum of manhattan distances
h3 returns sum of inverted pairs
The cost of each action is set so that all of them are inadmissible (it is not the case that for all n, h(n) <= h*(n)). I'd like to know how to rank them based on speed for any node/state.
I tried testing my code. My results were (predictably): h3 > h2 > h1
Since they are not optimal, speed seems to depend on descending order of the size of h return values. However, I cannot know for sure that this pattern holds for ALL nodes/states. I'd like know if someone can help me know for certain. I've tried browsing for resources in search of a general rule for this type of pattern, but I couldn't find anything.
I would also like to know how to compare the performances of admissible and inadmissible heuristics.
prolog heuristics
prolog heuristics
edited Nov 22 at 19:07
false
11k769141
11k769141
asked Nov 22 at 3:32
Charlie Baker
2514
2514
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1 Answer
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In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:
solution length: 6
number of state transitions: 15
ratio solution length / state transitions: 0.4
minimum branching degree: 2
average branching degree: 3.13333
maximum branching degree: 4
time: 0.02
The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:
https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching
A similar solution should be possible in your case.
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1 Answer
1
active
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:
solution length: 6
number of state transitions: 15
ratio solution length / state transitions: 0.4
minimum branching degree: 2
average branching degree: 3.13333
maximum branching degree: 4
time: 0.02
The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:
https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching
A similar solution should be possible in your case.
add a comment |
up vote
0
down vote
In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:
solution length: 6
number of state transitions: 15
ratio solution length / state transitions: 0.4
minimum branching degree: 2
average branching degree: 3.13333
maximum branching degree: 4
time: 0.02
The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:
https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching
A similar solution should be possible in your case.
add a comment |
up vote
0
down vote
up vote
0
down vote
In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:
solution length: 6
number of state transitions: 15
ratio solution length / state transitions: 0.4
minimum branching degree: 2
average branching degree: 3.13333
maximum branching degree: 4
time: 0.02
The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:
https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching
A similar solution should be possible in your case.
In the Logtalk distribution, I have a state-space search example where I use events to compare search method (e.g. hill-climbing vs best-first) and heuristics performance. For the 8-puzzle, an example of output that includes heuristics stats is:
solution length: 6
number of state transitions: 15
ratio solution length / state transitions: 0.4
minimum branching degree: 2
average branching degree: 3.13333
maximum branching degree: 4
time: 0.02
The stats are collected using a performance monitor for the events (read, messages for public predicate) that make use of heuristics (notably, the predicate that computes the next candidate state(s) for a given state). The full source code of the example can be browsed at:
https://github.com/LogtalkDotOrg/logtalk3/tree/master/examples/searching
A similar solution should be possible in your case.
edited Nov 22 at 9:36
answered Nov 22 at 9:27
Paulo Moura
10.8k21325
10.8k21325
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