Reading incoming bluetooth data to another app











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I have a fitness tracker that syncs with a phone app.
I am interested in retrieving the incoming data from the fitness tracker to the android app during the syncing process.



Any way to go about this?



anyway to the retrieve the api of the fitness tracker? its not publicly released.
I am trying to make my app integrate with the fitness tracker.










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    up vote
    1
    down vote

    favorite












    I have a fitness tracker that syncs with a phone app.
    I am interested in retrieving the incoming data from the fitness tracker to the android app during the syncing process.



    Any way to go about this?



    anyway to the retrieve the api of the fitness tracker? its not publicly released.
    I am trying to make my app integrate with the fitness tracker.










    share|improve this question


























      up vote
      1
      down vote

      favorite









      up vote
      1
      down vote

      favorite











      I have a fitness tracker that syncs with a phone app.
      I am interested in retrieving the incoming data from the fitness tracker to the android app during the syncing process.



      Any way to go about this?



      anyway to the retrieve the api of the fitness tracker? its not publicly released.
      I am trying to make my app integrate with the fitness tracker.










      share|improve this question















      I have a fitness tracker that syncs with a phone app.
      I am interested in retrieving the incoming data from the fitness tracker to the android app during the syncing process.



      Any way to go about this?



      anyway to the retrieve the api of the fitness tracker? its not publicly released.
      I am trying to make my app integrate with the fitness tracker.







      android bluetooth android-bluetooth






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Nov 22 at 16:39

























      asked Nov 22 at 14:44









      tzj

      438




      438
























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          This is not possible and here is why:



          When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).



          On the other side,




          when the client attempts to connect with this device (the server), it carries a
          UUID that uniquely identifies the service with which it wants to
          connect. These UUIDs must match in order for the connection to be accepted.




          You can read all of these here.






          share|improve this answer





















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            1 Answer
            1






            active

            oldest

            votes








            1 Answer
            1






            active

            oldest

            votes









            active

            oldest

            votes






            active

            oldest

            votes








            up vote
            1
            down vote













            This is not possible and here is why:



            When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).



            On the other side,




            when the client attempts to connect with this device (the server), it carries a
            UUID that uniquely identifies the service with which it wants to
            connect. These UUIDs must match in order for the connection to be accepted.




            You can read all of these here.






            share|improve this answer

























              up vote
              1
              down vote













              This is not possible and here is why:



              When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).



              On the other side,




              when the client attempts to connect with this device (the server), it carries a
              UUID that uniquely identifies the service with which it wants to
              connect. These UUIDs must match in order for the connection to be accepted.




              You can read all of these here.






              share|improve this answer























                up vote
                1
                down vote










                up vote
                1
                down vote









                This is not possible and here is why:



                When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).



                On the other side,




                when the client attempts to connect with this device (the server), it carries a
                UUID that uniquely identifies the service with which it wants to
                connect. These UUIDs must match in order for the connection to be accepted.




                You can read all of these here.






                share|improve this answer












                This is not possible and here is why:



                When two devices connect over Bluetooth one acts as a server and the other as a client. When the server creates its BluetoothServerSocket it provides a string (it can be the application's package) and a Universally Unique Identifier (UUID).



                On the other side,




                when the client attempts to connect with this device (the server), it carries a
                UUID that uniquely identifies the service with which it wants to
                connect. These UUIDs must match in order for the connection to be accepted.




                You can read all of these here.







                share|improve this answer












                share|improve this answer



                share|improve this answer










                answered Nov 22 at 15:14









                Skemelio

                622212




                622212






























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