undefined method 'push' for string
I'm working on a project to replicate Go Fish so I can learn more about structuring data and how to properly use arrays. I'm having a bit of trouble trying to figure out why I keep getting this error. I tried changing the variables into instance variable, this didn't seem to help much. I was hoping someone could take a peek at my code and point me in the right direction.
**Please feel free to give any suggestions, even if it's unrelated to the question. I don't know if I'm approaching this correctly.
card_deck = ["ace of spades", "ace of diamonds", "ace of clubs", "ace of hearts",
"two of spades", "two of diamonds", "two of hearts", "two of clubs",
"three of spades", "three of diamonds", "three of hearts", "three of clubs",
"four of spades", "four of diamonds", "four of hearts", "four of clubs",
"five of spades", "five of diamonds", "four of hearts", "five of clubs",
"six of spades", "six of diamonds", "six of hearts", "six of clubs",
"seven of spades", "seven of diamonds", "seven of hearts", "seven of clubs",
"eight of spades", "eight of diamonds", "eight of hearts", "eight of clubs",
"nine of spades", "nine of diamonds", "nine of hearts", "nine of clubs",
"ten of spades", "ten of diamonds", "ten of hearts", "ten of clubs",
"jack of spades", "jack of diamonds", "jack of hearts", "jack of clubs",
"queen of spades", "queen of diamonds", "queen of hearts", "queen of clubs",
"king of spades", "king of diamonds", "king of hearts", "king of clubs"]
puts "There are #{card_deck.length} cards in this deck."
puts "Welcome to Go-Fish."
print "Your name please: "
player_name = $stdin.gets.chomp.capitalize
puts "Ok #{player_name}, lets get this deck shuffled..."
#sleep(1)
# shuffles card_deck using .shuffle method
card_deck = card_deck.shuffle
puts "Cards are perfectly shuffled!"
#sleep(1)
puts "Dealing cards..."
#sleep(1)
# assigns first 7 cards to user
@my_hand = Array.new
@my_hand = card_deck[0..6].join(', ')
# assigns next 7 cards to CPU
@cpu_hand = Array.new
@cpu_hand = card_deck[7..13]
# removes first 14 cards from the deck (0-13)
@card_deck = card_deck.drop(13)
puts "Here's your hand: #{@my_hand}."
puts "You go first!"
puts "Do you have a..."
puts @cpu_hand.join(', ')
print "> "
@card = $stdin.gets.chomp.downcase
# if cpu has the card requested give it to the player and add to their array
if @cpu_hand.include?(@card)
@my_hand.push(@card)
else
puts "Go fish!"
end
arrays ruby methods
|
show 3 more comments
I'm working on a project to replicate Go Fish so I can learn more about structuring data and how to properly use arrays. I'm having a bit of trouble trying to figure out why I keep getting this error. I tried changing the variables into instance variable, this didn't seem to help much. I was hoping someone could take a peek at my code and point me in the right direction.
**Please feel free to give any suggestions, even if it's unrelated to the question. I don't know if I'm approaching this correctly.
card_deck = ["ace of spades", "ace of diamonds", "ace of clubs", "ace of hearts",
"two of spades", "two of diamonds", "two of hearts", "two of clubs",
"three of spades", "three of diamonds", "three of hearts", "three of clubs",
"four of spades", "four of diamonds", "four of hearts", "four of clubs",
"five of spades", "five of diamonds", "four of hearts", "five of clubs",
"six of spades", "six of diamonds", "six of hearts", "six of clubs",
"seven of spades", "seven of diamonds", "seven of hearts", "seven of clubs",
"eight of spades", "eight of diamonds", "eight of hearts", "eight of clubs",
"nine of spades", "nine of diamonds", "nine of hearts", "nine of clubs",
"ten of spades", "ten of diamonds", "ten of hearts", "ten of clubs",
"jack of spades", "jack of diamonds", "jack of hearts", "jack of clubs",
"queen of spades", "queen of diamonds", "queen of hearts", "queen of clubs",
"king of spades", "king of diamonds", "king of hearts", "king of clubs"]
puts "There are #{card_deck.length} cards in this deck."
puts "Welcome to Go-Fish."
print "Your name please: "
player_name = $stdin.gets.chomp.capitalize
puts "Ok #{player_name}, lets get this deck shuffled..."
#sleep(1)
# shuffles card_deck using .shuffle method
card_deck = card_deck.shuffle
puts "Cards are perfectly shuffled!"
#sleep(1)
puts "Dealing cards..."
#sleep(1)
# assigns first 7 cards to user
@my_hand = Array.new
@my_hand = card_deck[0..6].join(', ')
# assigns next 7 cards to CPU
@cpu_hand = Array.new
@cpu_hand = card_deck[7..13]
# removes first 14 cards from the deck (0-13)
@card_deck = card_deck.drop(13)
puts "Here's your hand: #{@my_hand}."
puts "You go first!"
puts "Do you have a..."
puts @cpu_hand.join(', ')
print "> "
@card = $stdin.gets.chomp.downcase
# if cpu has the card requested give it to the player and add to their array
if @cpu_hand.include?(@card)
@my_hand.push(@card)
else
puts "Go fish!"
end
arrays ruby methods
@my_hand = card_deck[0..6].join(', ')
turns@my_hand
to a string
– AbM
Nov 23 '18 at 3:07
the .join method?
– Kyle
Nov 23 '18 at 3:10
Ok, I got it to work but I have a follow up question if you don't mind. If I never declare "@my_hand = @myhand.join(', ')" , then I'll have to repeat the code every time I want to print the value. Is there a way around this? Should I just create a second variable such as "@my_hand_printed" so that I can avoid this problem down the road?
– Kyle
Nov 23 '18 at 3:15
Define a method that does it.
– iGian
Nov 23 '18 at 4:23
Thanks to both of you. I appreciate the help!
– Kyle
Nov 23 '18 at 4:46
|
show 3 more comments
I'm working on a project to replicate Go Fish so I can learn more about structuring data and how to properly use arrays. I'm having a bit of trouble trying to figure out why I keep getting this error. I tried changing the variables into instance variable, this didn't seem to help much. I was hoping someone could take a peek at my code and point me in the right direction.
**Please feel free to give any suggestions, even if it's unrelated to the question. I don't know if I'm approaching this correctly.
card_deck = ["ace of spades", "ace of diamonds", "ace of clubs", "ace of hearts",
"two of spades", "two of diamonds", "two of hearts", "two of clubs",
"three of spades", "three of diamonds", "three of hearts", "three of clubs",
"four of spades", "four of diamonds", "four of hearts", "four of clubs",
"five of spades", "five of diamonds", "four of hearts", "five of clubs",
"six of spades", "six of diamonds", "six of hearts", "six of clubs",
"seven of spades", "seven of diamonds", "seven of hearts", "seven of clubs",
"eight of spades", "eight of diamonds", "eight of hearts", "eight of clubs",
"nine of spades", "nine of diamonds", "nine of hearts", "nine of clubs",
"ten of spades", "ten of diamonds", "ten of hearts", "ten of clubs",
"jack of spades", "jack of diamonds", "jack of hearts", "jack of clubs",
"queen of spades", "queen of diamonds", "queen of hearts", "queen of clubs",
"king of spades", "king of diamonds", "king of hearts", "king of clubs"]
puts "There are #{card_deck.length} cards in this deck."
puts "Welcome to Go-Fish."
print "Your name please: "
player_name = $stdin.gets.chomp.capitalize
puts "Ok #{player_name}, lets get this deck shuffled..."
#sleep(1)
# shuffles card_deck using .shuffle method
card_deck = card_deck.shuffle
puts "Cards are perfectly shuffled!"
#sleep(1)
puts "Dealing cards..."
#sleep(1)
# assigns first 7 cards to user
@my_hand = Array.new
@my_hand = card_deck[0..6].join(', ')
# assigns next 7 cards to CPU
@cpu_hand = Array.new
@cpu_hand = card_deck[7..13]
# removes first 14 cards from the deck (0-13)
@card_deck = card_deck.drop(13)
puts "Here's your hand: #{@my_hand}."
puts "You go first!"
puts "Do you have a..."
puts @cpu_hand.join(', ')
print "> "
@card = $stdin.gets.chomp.downcase
# if cpu has the card requested give it to the player and add to their array
if @cpu_hand.include?(@card)
@my_hand.push(@card)
else
puts "Go fish!"
end
arrays ruby methods
I'm working on a project to replicate Go Fish so I can learn more about structuring data and how to properly use arrays. I'm having a bit of trouble trying to figure out why I keep getting this error. I tried changing the variables into instance variable, this didn't seem to help much. I was hoping someone could take a peek at my code and point me in the right direction.
**Please feel free to give any suggestions, even if it's unrelated to the question. I don't know if I'm approaching this correctly.
card_deck = ["ace of spades", "ace of diamonds", "ace of clubs", "ace of hearts",
"two of spades", "two of diamonds", "two of hearts", "two of clubs",
"three of spades", "three of diamonds", "three of hearts", "three of clubs",
"four of spades", "four of diamonds", "four of hearts", "four of clubs",
"five of spades", "five of diamonds", "four of hearts", "five of clubs",
"six of spades", "six of diamonds", "six of hearts", "six of clubs",
"seven of spades", "seven of diamonds", "seven of hearts", "seven of clubs",
"eight of spades", "eight of diamonds", "eight of hearts", "eight of clubs",
"nine of spades", "nine of diamonds", "nine of hearts", "nine of clubs",
"ten of spades", "ten of diamonds", "ten of hearts", "ten of clubs",
"jack of spades", "jack of diamonds", "jack of hearts", "jack of clubs",
"queen of spades", "queen of diamonds", "queen of hearts", "queen of clubs",
"king of spades", "king of diamonds", "king of hearts", "king of clubs"]
puts "There are #{card_deck.length} cards in this deck."
puts "Welcome to Go-Fish."
print "Your name please: "
player_name = $stdin.gets.chomp.capitalize
puts "Ok #{player_name}, lets get this deck shuffled..."
#sleep(1)
# shuffles card_deck using .shuffle method
card_deck = card_deck.shuffle
puts "Cards are perfectly shuffled!"
#sleep(1)
puts "Dealing cards..."
#sleep(1)
# assigns first 7 cards to user
@my_hand = Array.new
@my_hand = card_deck[0..6].join(', ')
# assigns next 7 cards to CPU
@cpu_hand = Array.new
@cpu_hand = card_deck[7..13]
# removes first 14 cards from the deck (0-13)
@card_deck = card_deck.drop(13)
puts "Here's your hand: #{@my_hand}."
puts "You go first!"
puts "Do you have a..."
puts @cpu_hand.join(', ')
print "> "
@card = $stdin.gets.chomp.downcase
# if cpu has the card requested give it to the player and add to their array
if @cpu_hand.include?(@card)
@my_hand.push(@card)
else
puts "Go fish!"
end
arrays ruby methods
arrays ruby methods
asked Nov 23 '18 at 3:05
Kyle
103
103
@my_hand = card_deck[0..6].join(', ')
turns@my_hand
to a string
– AbM
Nov 23 '18 at 3:07
the .join method?
– Kyle
Nov 23 '18 at 3:10
Ok, I got it to work but I have a follow up question if you don't mind. If I never declare "@my_hand = @myhand.join(', ')" , then I'll have to repeat the code every time I want to print the value. Is there a way around this? Should I just create a second variable such as "@my_hand_printed" so that I can avoid this problem down the road?
– Kyle
Nov 23 '18 at 3:15
Define a method that does it.
– iGian
Nov 23 '18 at 4:23
Thanks to both of you. I appreciate the help!
– Kyle
Nov 23 '18 at 4:46
|
show 3 more comments
@my_hand = card_deck[0..6].join(', ')
turns@my_hand
to a string
– AbM
Nov 23 '18 at 3:07
the .join method?
– Kyle
Nov 23 '18 at 3:10
Ok, I got it to work but I have a follow up question if you don't mind. If I never declare "@my_hand = @myhand.join(', ')" , then I'll have to repeat the code every time I want to print the value. Is there a way around this? Should I just create a second variable such as "@my_hand_printed" so that I can avoid this problem down the road?
– Kyle
Nov 23 '18 at 3:15
Define a method that does it.
– iGian
Nov 23 '18 at 4:23
Thanks to both of you. I appreciate the help!
– Kyle
Nov 23 '18 at 4:46
@my_hand = card_deck[0..6].join(', ')
turns @my_hand
to a string– AbM
Nov 23 '18 at 3:07
@my_hand = card_deck[0..6].join(', ')
turns @my_hand
to a string– AbM
Nov 23 '18 at 3:07
the .join method?
– Kyle
Nov 23 '18 at 3:10
the .join method?
– Kyle
Nov 23 '18 at 3:10
Ok, I got it to work but I have a follow up question if you don't mind. If I never declare "@my_hand = @myhand.join(', ')" , then I'll have to repeat the code every time I want to print the value. Is there a way around this? Should I just create a second variable such as "@my_hand_printed" so that I can avoid this problem down the road?
– Kyle
Nov 23 '18 at 3:15
Ok, I got it to work but I have a follow up question if you don't mind. If I never declare "@my_hand = @myhand.join(', ')" , then I'll have to repeat the code every time I want to print the value. Is there a way around this? Should I just create a second variable such as "@my_hand_printed" so that I can avoid this problem down the road?
– Kyle
Nov 23 '18 at 3:15
Define a method that does it.
– iGian
Nov 23 '18 at 4:23
Define a method that does it.
– iGian
Nov 23 '18 at 4:23
Thanks to both of you. I appreciate the help!
– Kyle
Nov 23 '18 at 4:46
Thanks to both of you. I appreciate the help!
– Kyle
Nov 23 '18 at 4:46
|
show 3 more comments
2 Answers
2
active
oldest
votes
push method
a = [ "a", "b", "c" ]
a.push("d", "e", "f")
#=> ["a", "b", "c", "d", "e", "f"]
[1, 2, 3,].push(4).push(5)
#=> [1, 2, 3, 4, 5]
join method
[ "a", "b", "c" ].join #=> "abc"
[ "a", "b", "c" ].join("-") #=> "a-b-c"
Thanks, your description was on point!
– Kyle
Nov 23 '18 at 21:11
add a comment |
If you want to remove first 7 cards from deck and place them in the players hand, you need to do this operation:
@my_hand = card_deck.shift(7)
After that you can give next 7 cards to CPU:
@cpu_hand = card_deck.shift(7)
There is no need to make drop
after that.
Also, drop(13) will drop exactly 13 elements, not 14 (0-13).
Additionally, you may like shorter version of deck initialization:
cards = ['ace','one','two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'ten', 'jack', 'queen', 'king']
suits = ['spades', 'clubs', 'diamonds','hearts']
card_deck = cards.product(suits).collect{|x,y| "#{x} of #{y}"}
Thank you so much Pavel. I was also trying to wrap my head around how I should structure the deck and this helped tremendously!
– Kyle
Nov 23 '18 at 21:10
add a comment |
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
push method
a = [ "a", "b", "c" ]
a.push("d", "e", "f")
#=> ["a", "b", "c", "d", "e", "f"]
[1, 2, 3,].push(4).push(5)
#=> [1, 2, 3, 4, 5]
join method
[ "a", "b", "c" ].join #=> "abc"
[ "a", "b", "c" ].join("-") #=> "a-b-c"
Thanks, your description was on point!
– Kyle
Nov 23 '18 at 21:11
add a comment |
push method
a = [ "a", "b", "c" ]
a.push("d", "e", "f")
#=> ["a", "b", "c", "d", "e", "f"]
[1, 2, 3,].push(4).push(5)
#=> [1, 2, 3, 4, 5]
join method
[ "a", "b", "c" ].join #=> "abc"
[ "a", "b", "c" ].join("-") #=> "a-b-c"
Thanks, your description was on point!
– Kyle
Nov 23 '18 at 21:11
add a comment |
push method
a = [ "a", "b", "c" ]
a.push("d", "e", "f")
#=> ["a", "b", "c", "d", "e", "f"]
[1, 2, 3,].push(4).push(5)
#=> [1, 2, 3, 4, 5]
join method
[ "a", "b", "c" ].join #=> "abc"
[ "a", "b", "c" ].join("-") #=> "a-b-c"
push method
a = [ "a", "b", "c" ]
a.push("d", "e", "f")
#=> ["a", "b", "c", "d", "e", "f"]
[1, 2, 3,].push(4).push(5)
#=> [1, 2, 3, 4, 5]
join method
[ "a", "b", "c" ].join #=> "abc"
[ "a", "b", "c" ].join("-") #=> "a-b-c"
answered Nov 23 '18 at 9:09
adarsh
11410
11410
Thanks, your description was on point!
– Kyle
Nov 23 '18 at 21:11
add a comment |
Thanks, your description was on point!
– Kyle
Nov 23 '18 at 21:11
Thanks, your description was on point!
– Kyle
Nov 23 '18 at 21:11
Thanks, your description was on point!
– Kyle
Nov 23 '18 at 21:11
add a comment |
If you want to remove first 7 cards from deck and place them in the players hand, you need to do this operation:
@my_hand = card_deck.shift(7)
After that you can give next 7 cards to CPU:
@cpu_hand = card_deck.shift(7)
There is no need to make drop
after that.
Also, drop(13) will drop exactly 13 elements, not 14 (0-13).
Additionally, you may like shorter version of deck initialization:
cards = ['ace','one','two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'ten', 'jack', 'queen', 'king']
suits = ['spades', 'clubs', 'diamonds','hearts']
card_deck = cards.product(suits).collect{|x,y| "#{x} of #{y}"}
Thank you so much Pavel. I was also trying to wrap my head around how I should structure the deck and this helped tremendously!
– Kyle
Nov 23 '18 at 21:10
add a comment |
If you want to remove first 7 cards from deck and place them in the players hand, you need to do this operation:
@my_hand = card_deck.shift(7)
After that you can give next 7 cards to CPU:
@cpu_hand = card_deck.shift(7)
There is no need to make drop
after that.
Also, drop(13) will drop exactly 13 elements, not 14 (0-13).
Additionally, you may like shorter version of deck initialization:
cards = ['ace','one','two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'ten', 'jack', 'queen', 'king']
suits = ['spades', 'clubs', 'diamonds','hearts']
card_deck = cards.product(suits).collect{|x,y| "#{x} of #{y}"}
Thank you so much Pavel. I was also trying to wrap my head around how I should structure the deck and this helped tremendously!
– Kyle
Nov 23 '18 at 21:10
add a comment |
If you want to remove first 7 cards from deck and place them in the players hand, you need to do this operation:
@my_hand = card_deck.shift(7)
After that you can give next 7 cards to CPU:
@cpu_hand = card_deck.shift(7)
There is no need to make drop
after that.
Also, drop(13) will drop exactly 13 elements, not 14 (0-13).
Additionally, you may like shorter version of deck initialization:
cards = ['ace','one','two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'ten', 'jack', 'queen', 'king']
suits = ['spades', 'clubs', 'diamonds','hearts']
card_deck = cards.product(suits).collect{|x,y| "#{x} of #{y}"}
If you want to remove first 7 cards from deck and place them in the players hand, you need to do this operation:
@my_hand = card_deck.shift(7)
After that you can give next 7 cards to CPU:
@cpu_hand = card_deck.shift(7)
There is no need to make drop
after that.
Also, drop(13) will drop exactly 13 elements, not 14 (0-13).
Additionally, you may like shorter version of deck initialization:
cards = ['ace','one','two', 'three', 'four', 'five', 'six', 'seven', 'eight', 'nine', 'ten', 'jack', 'queen', 'king']
suits = ['spades', 'clubs', 'diamonds','hearts']
card_deck = cards.product(suits).collect{|x,y| "#{x} of #{y}"}
edited Nov 23 '18 at 10:42
answered Nov 23 '18 at 9:55
Pavel Oganesyan
3,78843171
3,78843171
Thank you so much Pavel. I was also trying to wrap my head around how I should structure the deck and this helped tremendously!
– Kyle
Nov 23 '18 at 21:10
add a comment |
Thank you so much Pavel. I was also trying to wrap my head around how I should structure the deck and this helped tremendously!
– Kyle
Nov 23 '18 at 21:10
Thank you so much Pavel. I was also trying to wrap my head around how I should structure the deck and this helped tremendously!
– Kyle
Nov 23 '18 at 21:10
Thank you so much Pavel. I was also trying to wrap my head around how I should structure the deck and this helped tremendously!
– Kyle
Nov 23 '18 at 21:10
add a comment |
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@my_hand = card_deck[0..6].join(', ')
turns@my_hand
to a string– AbM
Nov 23 '18 at 3:07
the .join method?
– Kyle
Nov 23 '18 at 3:10
Ok, I got it to work but I have a follow up question if you don't mind. If I never declare "@my_hand = @myhand.join(', ')" , then I'll have to repeat the code every time I want to print the value. Is there a way around this? Should I just create a second variable such as "@my_hand_printed" so that I can avoid this problem down the road?
– Kyle
Nov 23 '18 at 3:15
Define a method that does it.
– iGian
Nov 23 '18 at 4:23
Thanks to both of you. I appreciate the help!
– Kyle
Nov 23 '18 at 4:46