Repeated request for microphone permission on iPhone Simulator
up vote
5
down vote
favorite
I'm working with Xcode 10.1 (10B61) on an app that needs permission to use the microphone.
(Almost) Every time I start the app from Xcode (in simulator) I get a system popup:
"Appname" would like to access the microphone
"Privacy - Microphone Usage Description"">
It doesn't matter if I select "Don't Allow" or "OK". This message keeps popping up.
How can I fix it?
xcode ios-simulator
add a comment |
up vote
5
down vote
favorite
I'm working with Xcode 10.1 (10B61) on an app that needs permission to use the microphone.
(Almost) Every time I start the app from Xcode (in simulator) I get a system popup:
"Appname" would like to access the microphone
"Privacy - Microphone Usage Description"">
It doesn't matter if I select "Don't Allow" or "OK". This message keeps popping up.
How can I fix it?
xcode ios-simulator
I'm having the same problem after updating to Xcode 10.1 (10B61). It's driving me batty.
– cmilr
Nov 23 at 5:08
More specifically, the Simulator doesn't remember that you once granted access to these resources (not just the Microphone, but Photos, network, etc.) This is tedious.
– jhhl
Nov 29 at 17:59
add a comment |
up vote
5
down vote
favorite
up vote
5
down vote
favorite
I'm working with Xcode 10.1 (10B61) on an app that needs permission to use the microphone.
(Almost) Every time I start the app from Xcode (in simulator) I get a system popup:
"Appname" would like to access the microphone
"Privacy - Microphone Usage Description"">
It doesn't matter if I select "Don't Allow" or "OK". This message keeps popping up.
How can I fix it?
xcode ios-simulator
I'm working with Xcode 10.1 (10B61) on an app that needs permission to use the microphone.
(Almost) Every time I start the app from Xcode (in simulator) I get a system popup:
"Appname" would like to access the microphone
"Privacy - Microphone Usage Description"">
It doesn't matter if I select "Don't Allow" or "OK". This message keeps popping up.
How can I fix it?
xcode ios-simulator
xcode ios-simulator
asked Nov 22 at 14:08
benrudhart
3731315
3731315
I'm having the same problem after updating to Xcode 10.1 (10B61). It's driving me batty.
– cmilr
Nov 23 at 5:08
More specifically, the Simulator doesn't remember that you once granted access to these resources (not just the Microphone, but Photos, network, etc.) This is tedious.
– jhhl
Nov 29 at 17:59
add a comment |
I'm having the same problem after updating to Xcode 10.1 (10B61). It's driving me batty.
– cmilr
Nov 23 at 5:08
More specifically, the Simulator doesn't remember that you once granted access to these resources (not just the Microphone, but Photos, network, etc.) This is tedious.
– jhhl
Nov 29 at 17:59
I'm having the same problem after updating to Xcode 10.1 (10B61). It's driving me batty.
– cmilr
Nov 23 at 5:08
I'm having the same problem after updating to Xcode 10.1 (10B61). It's driving me batty.
– cmilr
Nov 23 at 5:08
More specifically, the Simulator doesn't remember that you once granted access to these resources (not just the Microphone, but Photos, network, etc.) This is tedious.
– jhhl
Nov 29 at 17:59
More specifically, the Simulator doesn't remember that you once granted access to these resources (not just the Microphone, but Photos, network, etc.) This is tedious.
– jhhl
Nov 29 at 17:59
add a comment |
2 Answers
2
active
oldest
votes
up vote
0
down vote
After looking for a workaround this one seems to fix it for me:
In Simulator go to Settings > Your App > Disable the Microphone Access
add a comment |
up vote
0
down vote
Another work around is to check if the app is running in the simulator and disable the audio code:
struct Platform {
static var isSimulator: Bool {
return TARGET_OS_SIMULATOR != 0
}
}
add a comment |
2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
0
down vote
After looking for a workaround this one seems to fix it for me:
In Simulator go to Settings > Your App > Disable the Microphone Access
add a comment |
up vote
0
down vote
After looking for a workaround this one seems to fix it for me:
In Simulator go to Settings > Your App > Disable the Microphone Access
add a comment |
up vote
0
down vote
up vote
0
down vote
After looking for a workaround this one seems to fix it for me:
In Simulator go to Settings > Your App > Disable the Microphone Access
After looking for a workaround this one seems to fix it for me:
In Simulator go to Settings > Your App > Disable the Microphone Access
answered Nov 26 at 14:54
benrudhart
3731315
3731315
add a comment |
add a comment |
up vote
0
down vote
Another work around is to check if the app is running in the simulator and disable the audio code:
struct Platform {
static var isSimulator: Bool {
return TARGET_OS_SIMULATOR != 0
}
}
add a comment |
up vote
0
down vote
Another work around is to check if the app is running in the simulator and disable the audio code:
struct Platform {
static var isSimulator: Bool {
return TARGET_OS_SIMULATOR != 0
}
}
add a comment |
up vote
0
down vote
up vote
0
down vote
Another work around is to check if the app is running in the simulator and disable the audio code:
struct Platform {
static var isSimulator: Bool {
return TARGET_OS_SIMULATOR != 0
}
}
Another work around is to check if the app is running in the simulator and disable the audio code:
struct Platform {
static var isSimulator: Bool {
return TARGET_OS_SIMULATOR != 0
}
}
answered Nov 30 at 23:23
richy
1,81712135
1,81712135
add a comment |
add a comment |
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I'm having the same problem after updating to Xcode 10.1 (10B61). It's driving me batty.
– cmilr
Nov 23 at 5:08
More specifically, the Simulator doesn't remember that you once granted access to these resources (not just the Microphone, but Photos, network, etc.) This is tedious.
– jhhl
Nov 29 at 17:59